The Swift Playgrounds Page
Swift playgrounds is the remarkable development environment where you can experiment with Swift code. Since June 2016, there is also Swift Playgrounds for iPad, so you can learn and prototype Swift. You’ll find here many of my resources for Swift.
Here’s the resources for my presentation at 360iDev in Denver August 14 2017. All are in .zip files.
Free August 11 – 18th 2017
I worked with the people at Linked In Learning to unlock my Playgrounds course in their library for a week of the 360iDev conference. For that limited time you can take the full 3 hour course. After Aug 18th the course will go behind a paywall again.
Learn how to use the full power of Xcode and iPad playgrounds to prototype ideas, document new frameworks, and teach others how to code.
When Apple introduced Swift, they also introduced playgrounds, a way of prototyping and playing with Swift in Xcode without compiling to a simulator or device. Now there’s the Swift Playgrounds app for the iPad, which extends their power to a mobile, interactive environment. Playgrounds are a versatile system for app development, whether you’re prototyping ideas, documenting new frameworks, or learning to code. The possibilities are limited only by your imagination. In this course, Steven Lipton explores playgrounds for Xcode and for the iPad. Find out how to use these new ecosystems to quickly write code (even without a keyboard!), debug and test at lightning speed, create interactive presentations, and build courses to teach programming concepts in a fun and interactive way. Learn what you can do with these powerful tools for prototyping, documentation, and education.
- Comparing iPad and Xcode playgrounds
- Creating and testing Swift classes and code in iPad and Xcode playgrounds
- Prototyping code
- Debugging and testing with Quick Look live views
- Using markup to interactively document code and create educational lessons
- Compiling code into playgrounds