Swift Swift: Using Color and UIColor in Swift Part 1: RGB

[Updated to Swift 2.0/iOS9.0 9/18/15 SJL - errors corrected 11/20/15] I'm color blind, and that makes me a very good person to teach you about color and UIColor.  I've painted for many years and my color blindness does not detract but actually helps me pick colors.  These two examples, one a water-color of mine from …

SlippyFlippy 1.1: Adding a Fading-in and out Label with Background in SpriteKit

Today we have a bug to deal with in SlippyFlippyPenguin. There are a two reports of when a user selects the hard skill level  the game  immediately goes to game over. I cannot find anything that is different in the code to account for this except user error. I think the user error is users …