Goodbye Emoticons! Up to this point in our lessons for programming Apple Watch we’ve used emoticons for graphics. It’s time to introduce true images to our WatchKit apps. There are two ways to use graphics. We’ll discuss adding images to Buttons, Groups, and Interface… Continue Reading “Swift WatchKit: Using Images on an Apple Watch (Part 1: Storyboard)”
If there is one thing that Apple developers believe, user interfaces needs to look cool. Looking cool often requires not text, but images on your on your controls. While not as robust as UIView and its subclasses, Tkinter does display graphics. We can add… Continue Reading “From Apple to Raspberry Pi: Making Icons and Cool Buttons”
If you are making your own stuff, doing your own work and trying to sell it in the market, most advice isn't enough. You want it to work. You want to sell your works to those who most are touched by them. This newsletter is for you. I am one of those people like you, creative, independent and maybe a little bit crazy to the outside world. I'll talk about writing good apps for Apple platforms, the tools and API's to get there. Along the way I will show you how to become you best creative self. I will show you how to build and create, and make some money at it too.
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