Training and Instructional Design
It’s hard being in two periods of time at the same time, or is it?
One problem with the Slippy Flippy Dare was I didn’t blog while I was doing it. I’m now going back and reblogging all my steps, though somewhat cleaned up. However with SlippyFlippyPenguin now in the App Store, I need to start version 1.1 of SlippyFlippyPenguin. I already identified a few things I’d like to add.
That’s the shopping list at the moment. I’m sure as people play the game more, other things will show up.
So the problem is I’d like to write about where I am right now and continue writing about building the game — which is development I did a month ago.
The best answer I have is to do both. Starting Monday, I’ll be writing about the improvements to the game in the App Store. I’ll also continue to build the game from the roots up as I have done for a week.
Hopefully that will get all the information about game programming out.
Enjoy your journey with me.